Started: July 19, 2012.
This project started as a radial shooter. And it still is, it has just evolved into something slightly more humorous. The whole concept is simple, you control a gun at the center of a circle, and you shoot outward at incoming projectiles.
The player is funneled into a certain stage depending on their progress.
If it’s the player’s first time playing the game, they’re going to be shunted into the name selection screen.
Transitions and a reusable tutorial level format.
There are three different scenes. A main menu scene, a name picking scene, and a game scene.
There are goofy subtitles, because they are a constant part of the game, I think I’ll actually attach that particular game object to the manager structure, so that it’s preserved across scenes. Note: what I ended up doing was having the scene manager govern the creation of a subtitle game object (if it’s missing) and it’s placement on the camera.
Game Intro To-Do List
- Move the sun up after the eclipse, to make room for the button.
Making sure iPad version runs fine.
Making sure Flash version runs fine.