Starting with Pygame

Andrei Marks · September 7, 2011

So, yesterday I just finished up the Reversi chapter and began learning about Pygame, so we’ll see how far I get today. As soon as I finish the book I’m going to start splitting my time in between learning Python from more resources (i.e. other programming tutorials, gaming or non-gaming) and working on the simpler games myself.

Topics covered:

sys.stdout.write(), Break vs. Continue Statements, bool(), floating point numbers, int(FPN) always rounding down, round(), round()’s second parameter, software libraries, drawing primitives, pygame, tuples, multiple module import, pygame.locals module, from moduleName import * command.

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